﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class SkillCombination : BattleNetObject
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "skill")]
        private HeroSkill _skill;
        /// <summary>
        /// 
        /// </summary>
        public HeroSkill Skill
        {
            get { return this._skill; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "rune")]
        private Rune _rune;
        /// <summary>
        /// 
        /// </summary>
        public Rune Rune
        {
            get { return this._rune; }
        }

        /// <summary>
        /// 
        /// </summary>
        public SkillCombination()
        {
        }
    }
}
